Monday, December 22, 2014

Molecular Genetic Analysis of Behavioral Traits

We examine the contributions of individual genes to the genetic determination of complex behavioral traits. Because brain serotonin pathways regulate many mammalian physiological and behavioral phenomena, our primary focus is on gene products that contribute to this signaling system. To shed light on the mechanisms through which serotonin regulates neurobehavioral processes such as anxiety/fear responses, ingestive behavior and reward, we use molecular genetic procedures to generate lines of mice with null mutations (constitutive, region-specific and inducible) of serotonin receptor genes. Detailed behavioral analyses of the impact of these mutations are pursued, revealing abnormalities that provide a focus for multidisciplinary studies of the neural mechanisms underlying the regulation of complex behaviors.

In view of the widespread use of serotonergic drugs such as Prozac for the treatment of conditions such as anxiety and depression, we have an interest in examining the serotonergic regulation of such processes. Mice bearing a null mutation of the 5-HT1A receptor represent a useful model for this work. These "hyperserotonergic" animals lack the predominant inhibitory autoreceptor of serotonergic neurons, resulting in elevated extracellular serotonin levels. Animals lacking 5-HT1A receptors display enhanced anxiety-like responses in a variety of behavioral assays and a robust antidepressant-like responses in an animal model of depression. We are examining neural mechanisms through which serotonin system hyperactivity produces these abnormalities of behavior.

We are also interested in the serotonergic regulation of ingestive behavior. We have observed an eating disorder in animals bearing null mutations of the serotonin 5-HT2C receptor subtype. These animals overeat and develop a late onset ("middle-age" obesity) syndrome associated with physiological changes characteristic of human obesities. To examine the neural basis of this disorder, we are developing sophisticated ethologically-based behavioral assays to dissect the neuropsychological processes that govern ingestive behavior in mice. Such studies are performed in conjunction with neuroanatomical, genetic and pharmacological approaches to examine neural mechanisms through which 5-HT2C receptors regulate feeding.

In addition to their role in the regulation of food ingestion, increasing attention is being paid to the influences of brain serotonin systems on the ingestion of abused drugs. The rewarding properties of abused drugs and natural reinforcers appear to share common neural pathways that are regulated by serotonin. In accord with this, we have uncovered abnormal responses of 5-HT2C and 5-HT6 receptor mutant mice to drugs such as psychostimulant and alcohol. These responses provide a focus for our efforts to examine neural mechanisms through which serotonin systems influence brain reward pathways.

Wednesday, December 10, 2014

"SAD" Final Lightbox Project

The "SAD" (Sex, Alcohol, Drugs) piece demonstrates the intense imagery of destructive behavior led by these three life altering subjects. Sex, Alcohol and drugs can be used for many reasons for some are still clueless as to what that is, however in some fashion this trio will in someway have intent to escape the everyday rat race, Sex, Alcohol and drugs help you escape from reality for a momentary point in time that leads you to the ultimate consequences. When you return from your high, buzz, or bliss you're going to hit the ground pretty hard. This can lead to the eye opening affects that this trio can impact your body and life. However, these three can be the ever-lasting and be a devastating loop that will be a life long struggle to escape. People's desire to improve their interaction with peers and adults often leads them to experiment with sex, alcohol, and drugs (SAD). For many the reality about the SAD scene is a personal threat and they tend to impose these upon people without regret. This piece is to expanded in an effort to help people communicate more effectively on these tension producing subjects. 

Using a light-box is inspired by the media to depict subjects with intesnsity. The huge interest generated from this work has encouraged me to continue exploring this medium and create further pieces. A truly captivating and striking piece with the use of negative and positive light with hopes to stand out from the rest of pieces. The use of a light-box stems from Jeff Glass; His signature works are large transparencies mounted on light boxes; he conceived this format when he saw back-lit advertisements at bus stops during a trip between Spain and London. Since the mid-1990s, Wall has also made large scale black and white photographs. The use of a light-box with intention to display something meaningful and with depth beautifully amplifies the powerful wash of light and shadow which itself belies the light-box.

Classroom Lightbox

Using a light-box is inspired by the media advertising to depict the separation of beauty and the beauty myth of women in today's generation. The huge interest generated from this work has encouraged me to continue exploring this medium and create further pieces. A truly captivating and striking piece with the use of negative and positive light with hopes to stand out from the rest of pieces. The photographic image has always interested me in terms of how the perspectives of an image changes how one can view the same object in different ways. The definition of an image never stays the same. Negative space is as important in my design as the visual elements. One of the reasons why I feel in love with photography is the way light and shade creates the forms, and also because it all happens very quickly. The play of depth of field, in and out of focus, creates other issues that are challenging. Each work is a combination of the relationship of at least two images with textures and color. A few of the images are left in black, and color is added as an emotional effect. Each image is interesting in itself The smoke along with the image but the relationship of the images create the real statement. "The otherness" I call the feeling when one fantasizes and one cannot touch or feel but are left with an often-indescribable mood. This indefinable, ephemeral mood is what I seek to express. The subject matter often changes but this feeling and a sense of movement is always prevalent in my work. The subject matter of my work usually deals with the human physical and psychological issues of media, society, growth and change.

The use of a light-box stems from Jeff Glass; His signature works are large transparencies mounted on light boxes; he conceived this format when he saw back-lit advertisements at bus stops during a trip between Spain and London. Since the mid-1990s, Wall has also made large scale black and white photographs. The use of a light-box with intention to display something meaningful and with depth beautifully amplifies the powerful wash of light and shadow which itself belies the light-box.

Tuesday, October 21, 2014

Downtown Snooze

The story of sleeping as performance art is not entirely unique. It’s the message conveyed through the performance that truly makes it an original. I have always been fascinated by the notion of “home.” Is it a physical place, a building, a structure, a house? Is it a state of being, a sense of safety, of being provided for, of identity? These are questions myself and others ask regularly. What does it mean to be homeless: practically, spiritually, or emotionally? We see them huddled on the street corners, searching for cans in the garbage, holding signs aside the freeway, resting in the grass in a nearby park. In nearly all highly populated areas, homelessness is a fixture of life. The Reno Area Alliance for the Homeless estimates 3,000 people are living in a temporary situation around Reno, including in a motel, a shelter or on the street. For most of us, the homeless man, woman or family we see on the way to work every morning is nothing more than part of our daily routine. The art of public performance holds an incredible amount of value in that of direct communication with the intent to inspire awareness and critique.

The cultural curiosity of the artist sleeping is contrasted (at first questioned, and then, unavoidably captivating) with the homeless; sleeping is rough and irregular. When I am the sleeper it draws attention, while the other makes us look away to avoid the brutal truth.  Why? Here are some potential interpretations of this offered by observers faintly recorded near the hidden camera:
"I would say, all in all: Isn’t sleep life itself?"
"Wow, it's really powerful "
"Is it a statement reflecting homeless camps?"
 "She doesn't look homeless."
 "She's actually sleeping."
 "What an ideal location to choose."

I heard people walking close, close enough to see if my eyelids were flickering or twitching in my performance of sleep. I stayed there calm and still, my heart pounding of the uncertainties around me, what is happening? What could happen? Throughout the video you see people stop and stare, to watch me, to question me, pointing, and taking pictures. Although you see some people avoid that attraction at all costs, to avoid the questions, the performance and the critique. Was I becoming transparent? Was I being looked past to avoid the brutal reality of this social issue? How can people perceive the homeless as so translucent?

While the nature of sleep and its clarity is different but what we call "home" we know that it cannot always be defined solely on where you sleep.  For the homeless, sleep is flooded with unknowability and irregularity is something we have seemed to overlook, overlook that of the hidden surface. With me, sleep teases me with its depths, extract my admiration even as we suspect its having fun at our expense.

Thrift Shop D├ętournement

"The Drafting of a Man"
This completely unoriginal piece of artwork uses the tradition of Dada, pop-art, and any number of art movements that have utilized collage, to develop a composition using only found imagery and objects. I started by exploring local thrift stores and garage sales to find the work of art that speaks to me. Then, using only found images from print sources, I recreated this art with new image layers, subsequently shifting the conceptual nature of the work. In this Dada inspired approach this piece lacks reason and logic, prizing irrationality and intuition, nonsense. For this art to be called nonsense, it should fulfill no legalistic criteria whatsoever. Each piece of random nonsense incorporated in this piece depends on another piece of totally unrelated, utterly nonsense which preceded it. Sometimes in ordinary usage, nonsense is synonymous with absurdity or the ridiculous. The concept of work in this random nonsense art technique is not obvious, it is generally expressed metaphorically.

Tuesday, September 23, 2014

Artist and Technique Response Writing Assignments

Artist & Technique Response Writing Assignments

Vik Muniz - Wasteland
In the documentary “Wasteland ,”  artist Vik Muniz showed his travel to his native homeland of Rio Brazil and to Jardim Gramacho, the world’s largest landfill. He wanted to give back to a group of recycling pickers referred as “Catadores”.  Muniz achieved this by earning money from the paintings made of trash and gives it to the catadores. Muniz stated his intentions were to change the lives of people with the same materials that they deal with daily. Muniz thought his intention for going to Brazil would give back hope to the catadores but instead he just gave them false hope.
On the other hand many of catadores are humble and proud of their work, not everyone was fine being a catadores. In the film a female catadores named Isis, described how she felt being a catadores.  Isis, explains how embarrassed of being a catadores is, and because working on landfills are not enjoyable but it is a job with integrity. For example, regardless of how much she dislikes her job it made honest money. In Brazil, the female catadores do not have many job opportunities that are available for them to make a living.  The only available jobs are prostitution, sex trafficking, or drug trafficking, and those are not honest jobs to obtain. Therefore, working at the dump is more honorable then one selling her body for money.
In the film, isis describes how pessimistic she is toward being a catadores, and if she had a decision she would not become a catadores. Isis later reveals tragic event about the lost of her son and her family, which led her to work in the landfill. Furthermore, in order to support herself she had to seek work on the dump. In addition, IsIs felt that working in trash diminished her dignity, and at the landfills because of that they begin to feel like the waste itself. As a result, not many voluntarily wanted this life. A specific number of catadores working on the landfills are proud of there work. But, few are apprehensive about what is required of them, and forced because of catastrophic events that accrued in their lives, therefore this made them seek work at the landfill in order to support themselves.
Artist Vik Muniz, intentions were to change the lives of people. Therefore, Muniz strongly believes that he is changing the catadores lives for the better by “showing them another place,” even if they never make it out of Jardim Gramacho.

Scott Tsuchitani - Memoirs of a Sansei Geisha & Lord It's the Samurai
Tsuchitani’s socially engaged artist lecture combines moving narrative with unexpected humor and latent stereotype to expose how structures of power and dominance have created an atmosphere of societal conditioning. He presents work and documentation from two projects that utilized image appropriation and parody to critique recent exhibitions presented at the Asian Art Museum in San Francisco, CA: Geisha: Beyond the Painted Smile in 2004 and Lords of the Samurai in 2009.  Appropriating the imagery and graphic design used in the marketing campaigns for both exhibitions, Tsuchitani created his own posters and flyers that subtly subverted the original message as a means of providing an institutional critique to the exhibitions and the marketing of these exhibitions.  He posted his versions of posters and flyers throughout the city, which received a fair amount of media attention.

Moyra Davey
This collection of quotes by Moyra Davey  was very scattered and unorganized. This whole article was in search of why and what "accident" signified in a picture and why it is still prevalent in today's photographs.  She spoke of Walter Benjamin, Susan Sontag, and Janet Malcolm. Benjamin's theory was that it was the unplanned and unexpected factual truth that shows up in photos. Sontag related it to surrealism. Malcolm explained that he thought it was a part of our unconscious vision.

Jerry Saltz - Clusterfuck Aesthetic
"Clusterfuck aesthetics" is a term used in this article by Jerry Saltz, and I think it's a great term. The article describes parallels between the chaotic feelings in work made by artists such as Mike Kelley and Paul McCarthy, and the "havoc of everyday life." I actually feel like a lot of art students (although I can only speak for myself, I suppose) find their everyday life (workload, schedule, and such) completely devoid of "havoc," but their minds are the opposite. Personally I think that cluttered work relates to that.
It's saying some vaguely insulting things that I could also see as being true of my own work. I kind of like that Saltz seems to question the maturity of Kelley's work, referring to "bittersweet" "goth-teen-sex-blasphemy–bad-behavior motifs."
Apparently this mess thing is a very male thing: "New Museum curator Laura Hoptman says, "Women artists accrue like crazy but apparently don't get off as much on making messes."

Hito Steyerl - In Defense of the Poor Image
    This article had an interesting take about low quality images, particularly in regards to their increase. Online streaming sites, such as Vimeo and Youtube, have developed in the revival and spread of unique and obscure visual media platforms in low quality format. Many people also make and broadcast or publish their own low quality material. Video recording is so common and accessible amongst the population and nearly all cell phones have video recording and photographic abilities, these also largely create images or video that is not usually considered to be high quality.
    Now people can effortlessly and easily produce and display their own low quality material, examples of these are provided by Steyerl in the reading; forgotten films shared among users on P2P networks, museum exhibits recorded on cell phones and posted on Youtube, and bootleg DVDs. A major element of the previous two is the Internet. The effortlessness obtainability and convenience of visual material predominantly in low-quality format is incredible, specifically taking into account piracy. Now someone can effortlessly search a current movie and find an online version that someone else has recorded in the theater on a smuggled-in camcorder; the quality may be poor, the sound scarcely clear and the whole recording could be basically unwatchable, but it is there, present and live on the web. When comparing the accessibility and frequency of low quality images in 2014 to 20 years ago, before the advancements of the Internet, the difference between the two is pretty astonishing.

The Society of The Spectacle
Guy Debord has produced an economic, social, historical and political work of towering significance in The Society of The Spectacle. He enumerates on the metamorphosis of human life that he contends to be driven by the media, commodity fetishism, marketing and religion. The market economy reigns powerfully in our autocratic society according to Debord, and one must think while reading his discourse that the spectacle he expounds on relates to the specter Marx intimates in the communist manifesto. The only difference being that Marx’ specter emphasized communism and Debord’s spectacle emphasizes capitalism.
The soundest part of this book, which Debord may have overlooked in its writing, is his explanation of society’s interpretation of the signifier and what it signifies. Debord contends that society prefers the signifier to its signified counterpart. In this statement, the profound troubles of materialism are accented. In fact, this one sentence encapsulates America’s crisis of profligacy. We are more fascinated by a car’s symbols, its brand name, make and model than we are its signified properties: the mere fact it is a car. Something that gets us from point A to point B. Debord calls this “preferring the appearance to the essence.” And this mode of thought consecrates illusion as sacred while truth is desecrated as profane. The truth being that, a Ford Pinto and a Ferrari serve the same purpose, but their signifiers differentiate their signified properties from each other, resulting in the Ferrari being heralded over the Pinto.
However significant this part of Debord’s book was, a crux, or unsolvable aspect remained in his argument: He contends that each individual commodity fights for itself, cannot acknowledge the others and aspires to impose its presence everywhere as though it were alone. In the context of his actual assertion, this argument is extremely invalid. If his contention is true, then how can he explain the commodity’s inherent function to compete with other commodities? The spectacle and the capitalist economy force commodities to compete with each other. There isn’t just one brand of car. There are multiple brands of cars with similar makes and models that strive to set themselves apart from all of the other coexisting brands. Therefore, the commodity does fight for itself, but not as if it were alone as he says it does. To believe his assertion is to believe that advancement in the automobile industry never occurred. If the Model T Ford didn’t have to be conscious of other commodities, Ford would still only have one make and model of car.

Dada Manifesto
Dada or the Dadaism movement is an international anti-art movement was begun in Zurich. It was a form of nonsense random art very much different from realism. Dada rejected reason and logic, prizing irrationality and intuition, nonsense. Many art techniques were developed through Dada: Collage, Photomontage and Assemblage. The movement primarily involved visual arts, literature, poetry, art and graphic design, and through anti-art cultural works it concentrated on its anti-war politics. A movement that proclaimed to be nothing and everything, Dada represented the opposite for everything, which was defined in arts. If Art was developed with traditional aesthetics and feelings, Dada ignored those feelings and aesthetics. Dada was intended to offend, if art was to appeal to sensibilities.
Dada the anti-art movement sought to discover the facade established by misconceptions that were brought forth by realistic approach. Dada as opposed to realism achieved the impossible by separating itself away from Dadaism, and adapting with time, and becoming the definition of art and nature.
For random art to be called as nonsense, it should fulfill no legalistic criteria whatsoever. Each piece of random nonsense depends on another piece of totally unrelated, utterly nonsense which preceded it. Sometimes in ordinary usage, nonsense is synonymous with absurdity or the ridiculous. The concept of work in random nonsense art technique was not obvious, it was generally metaphorical. A collection of random nonsense becomes effective when it is used to create works ranging from pure comic amusement to satire and sometimes also to illustrate something about language or reasoning.
Dada was nonsense random form of art where images were developed in such a way that it depicted different stories in a more subtle way, sometimes telling people something so important which even realism could not. Several art forms like collage, photomontage, assemblage were developed using random nonsense art form which were very important and effective in communicating realistic knowledge to people of those times.

Thursday, January 23, 2014


For all of you who don't know about The Westboro Baptist Church (WBC) it is a small virulently homophobic, anti-Semitic hate group that regularly stages protests around the country. They are more famously known for protesting the funerals of soldiers killed in action, terrorist victims or other noteworthy people to say that those deaths are God’s penance for rampant homosexuality. The members of punk band called Get Shot! decided to protest the ultra-conservative Westboro Baptist Church by filming a porn of their bass player (Laura Lush) masturbating naked on the organization's front lawn to protest their hatred and unhealthy attitudes towards sex. Laura said, "The Phelps family and Westboro Baptist Church are ridiculous and do nothing except spread hate and cause controversy…As a bisexual woman and the bass player of a ridiculous punk band, I wanted to spread my legs and cause controversy." I personally think it’s a creative, if totally twisted, way to spark controversy with WBC for their hate speech tactics.  This is something that really pushes the limits, causes controversy and makes a statement…and isn’t that what art is all about? A statement? A cause? Art makes people look a little closer. To look closer at the social issues, at other people and their emotions, and the environment that surrounds them. Art causes people to re-examine their thinking.

Link to The Westboro Baptist Church is literally: God Hates

Saturday, December 7, 2013

Do You Know Man’s Best Friend?

Do You Know Man’s Best Friend?
Science Fiction Film
Lacey Salo
The Sci-fi Project Proposal
·      In life I believe that the Government is monitoring our daily lives through our pet dogs. My film will show this in action by exploring the routine lives of the average dog owner.
·      The main conflict is between Government surveillance and general public
·      Ultimately I want the audience to feel anxiety and paranoia
·      I want my audience to understand how easy it is due to modern technology for the Government to infiltrate our lives
·      Subjects:
o   Government Spying
o   People and their Pets
·      Group:
o   Society
·      Environment:
o   Overly involved Government
·      Social Issue:
o   Violation of the right to privacy
·      The Background information that the audience would need to understand that I intend to present is the fact that there are already hundreds of ways that the Government watches, monitors, tracks and controls us. You think things are bad now, just wait until you see what is coming. We live in an age when paranoia is running wild, technology continues to develop at an exponential rate and the Government is discovering massive amounts of new ways to spy on us, ultimately revoking our privacy and controlling our behavior. 
·      The sequence of action will be:
o   Biotech (Biology + technology) engineered animals are developed and mainstreamed into society
o   Government monitoring and surveillance of all pet owners
o   Information is collected and processed through the United States Central Intelligence Agency (CIA) and the National Security Agency (NSA), subsection Government Domestic Canine Spying Program, part of the Defense Research Project Agency (DARPA).
o   Biotech animal becomes exposed to the general public
o   Onset of riots and rebellion
o   To regain privacy within the home you must face a moral dilemma of giving up your privacy or destroying your pet that you have loved since day one.
·      The factual information that contributes to the film will be that the Government already takes part in our daily lives by assigning us a Social Security number at birth, monitor our cell phone calls, browser history, our physical locations using cell phone location services, and record our personal conversations.
·      The conflicts that arise will be when society realizes their pet has been spying all along by watching our every move through video and audio transmission.
·      The events and the sequence are structured around the invasion of privacy.
·      I expect the sequence to contribute to the film as a whole by exposing the violation of privacy rights in America
Main Character 1:
·      The person’s identity – Government, antagonist.
·      The character contributes the entire plot of the film.
·      This character wants to get information about all individuals
Main Character 2:
·      The person’s identity – 3 households that own biotech dogs, protagonists.
o   Household #1: 1 single male introvert, owner of a biotech dog
o   Household #2: Mid-aged professional couple, owner of two biotech dogs
o   Household #3: College roommates, owner of a biotech dog
·      The invasion of privacy inflicted by the Government’s issue of biotech dogs.
·      This character wants privacy after the discovery of biotech dogs
·      The conflict in this film is invasion of privacy by the Government
·      We will see one force finally meet with the other (the ‘confrontation’) by having a biotech dog malfunction exposing its technological components labelled United States Central Intelligence Agency, subsection, Government Canine Spying Program. This immediately was exposed through the media spreading the privacy breech by the Government
·      The developments that would emerge from this confrontation are riots, rebellion and anti-Government uprising.
  • My intended audience is people interested in sci-fi, Government, technology, cyborg, spying and animals
  • I can expect the audience to know about the Government and known privacy right violations but not to know about biotech dogs
  • Audience biases are either with the Government or against the Government, in some cases they may both coexist
  • My audience will see new truths because of the exposure of biotech dogs and breech of privacy by the United States Government.
  • Handling the progression of the time in the film will be stated in increments of 5 years
  • The climactic sequence or crisis in this film will be when the general population gains knowledge of the biotech spy dogs
  • The sequences that will build toward this ‘crisis’ is the ever growing personal information over the years of ownership of a biotech dog and the sequences for the falling action will be the to regain privacy within the home and you must face a moral dilemma of giving up your privacy or destroying your pet that you have loved since day one.
  • The resolution in this film is going to leave an everlasting final impact on the audience. This resolution is to either except Government surveillance and the invasion of a person's secret and private life, or be faced with the moral dilemma of euthanizing their pet, man’s best friend. This will leave the viewers to interpret a personal and moral outcome based on their own beliefs and values.
The Sci-fi Project Treatment
Do you ever feel like animals are spying on you? Is that bird in the window listening to your conversations? Does the cat snoop through your e-mail while you’re at work? Perhaps, in your calmer moments, you chalk it all up to paranoia and move on with your day, but I’ve got news for you: Your best friend canine is recording every move you make and conversation you speak.
With recent advances with technology, biologists and engineers across the country have successfully melded machine and animal using high-tech implants and genetics. They have surgically altered canines’ brains by attaching wires through the animal’s nervous system as well as a camera in place of an eye. These wires transmit information via a synthetic antenna submitted straight to the Government to analyze; this info is collected processed and stored. In a world where everyone is a “potential terrorist”, the Government strips us of our liberty, freedom and privacy. The Government sees these as “luxuries” that they believe we can no longer afford. The Government instates the Canine Spying Program initiating immediate deployment of these dogs. Within 5 years these canines are now within every household with the pet owners oblivious to the biotechnology inside their beloved best friends.
            These dogs occupy every household; this film will focus upon the daily lives and routines of three different situations. Household #1 includes one single male introvert and is the owner of one biotech dog. Household #2 includes a long-term middle-aged professional couple owning two biotech dogs. Lastly there is household #3 including a few college roommates with one biotech dog. These secret spy dogs are constantly in surveillance mode, eavesdropping on every private conversation.
On one winter day Household #2 comes home to find their biotech dog malfunctioning, this causes them to take immediate action and accidently exposing its technological components that are labelled United States Central Intelligence Agency, subsection Government Domestic Canine Spying Program. This comes as a complete shock and feelings of vulnerability and questions consumed both of them. Immediately, they are eager to expose this discovery through the media spreading the privacy breech by the Government rapidly across America.
            This quickly leads to riots, rebellion and an anti-Government uprising due to the intense invasion of privacy, a person's secret or private life. America becomes filled with feelings of impotence, anger and anxiety that a hidden system of Government has information about him or her and that they have no control over the use of that collected information. The population is overflowing with rage as the concept of ‘Big Brother’ is far in the past, there is a bigger social issue at hand; the nations people have become a mindless process of routine coldness, uninformed errors, and dehumanization.
The Government tried to assure the people that if we just allow the Government to watch all of us and investigate all of us that somehow that will keep us all safe. To regain privacy within the home you must either except Government surveillance and the invasion of a person's secret and private life or is faced with the moral dilemma of euthanizing their pet, man’s best friend. This will leave the viewers to interpret a personal and moral outcome based on their own beliefs and values.
Is it possible that we will have to differentiate between genuine nature and Government influenced nature? Will the Government ever stop drafting species that can't escape their recruitment?

Tuesday, April 9, 2013


Gamesalad: Consumerism

I have designed a "serious game" concept about consumerism utilizing Gamesalad game design software. I have developed a game concept that is not purely for the sake of entertainment and distraction but a game designed not only for entertaining but to leave the player critically thinking, questioning, arguing and discussing the subject matter of the game. My approach includes both the design and visualization process that subverts expectations either through content and/or unexpected results.

Gamesalad Arcade: Consumerism

Pepakura Designer

I used a Skanect 3D scanner to scan Jeffery Campbell’s Lita Shoes, which creates a 3D replica of his trademarked product. I then used Pepakura Designer to print and design a paper model of this item. Pepakura Designer is a papercraft technique that predates 3D printing technologies. This is a very inexpensive way to produce objects in any scale, from the tabletop to the monumental.

Sunday, February 17, 2013

Machinima "The Animate"


Original Clip of The Graduate (4:00-6:00)

In collaborate efforts by a group of 4 we have created a 3D computer animation rendered in an online community know as Second Life. Working together, we have reenacted a 2:00 minute scene from The Graduate utilizing machinima techniques while preserving the original soundtrack. We have taken account of every detail possible including concept, environment, location and characters, filming and editing for our cinematic reenactment. This assignment gave us an opportunity to explore the creative possibilities to incorporate computer gaming and online communities into a different medium of artwork.

Tuesday, February 12, 2013


Using Autodesk's 123D Catch system, I attempted to capture and create a 3D bust portrait utilizing an iphone camera. Assigned to a partner in class, we collaborated on how to go about in capturing a perfect 3D model. After multiple attempts, capturing a total of 226 images with various light sources and times of day, the best model came out when we used morning indoor lighting that was diffused by curtains. The myriad of possibilities for representing the human figure in 3D is a fascinating new way of portraiture facilitated by new digital processes.

Tuesday, February 5, 2013

Artist Questions

Julian Oliver:
What made you change from architecture to games?
How do you view public spaces verses game spaces?

John Paul Bichard:
What inspired you to do in-game photography?
What do you find interesting about it?

Monday, January 28, 2013

Virtual 3D Assemblage - Surviving the Future!

I have equipped a 3D model with the basics for surviving the environmental, political and social challenges 50 years from now. I have created a hypothetical design depicting a human circa 2063. I have equipped my model with stylish Google Glasses, this concept integrates Bluetooth, camera(s) and a heads up display provides augmented reality while employing an interactive system similar to that demonstrated by SixthSense ('SixthSense' is a wearable gestural interface that augments the physical world around us with digital information and lets us use natural hand gestures to interact with that information). My model is also fitted with complex composite armor that acts like muscle. This armor provides beyond superhuman strength, endurance, stamina, it’s about as close to becoming a Synthetic organism as it gets, it also provides protection from the surrounding harsh environments. It also includes a complete operating system that informs you of everything about your body’s health such as temperature, immune system and corrects imbalances within the body, and protects you from the environment affecting your body etc.

Monday, December 17, 2012

Video and Sound Diptych Montage

Using my audio self-portrait created earlier in the semester I created a diptych using video and sound as imagined for a projected video installation. This work reflects my development of my conceptual expressions through video as added to an existing soundtrack for two consecutively projected video pieces. I have created these two distinct yet related video works forming a diptych video montage, using the  techniques explored with my first animation project as well as other things I have learned in my past in terms of experimenting and mastering the vast range of technical possibilities for image processing. I used effects to play across the two screens to intesifiy my videos.

Wednesday, December 5, 2012

Pico Projection Mapping

My Pico Projection Mapping project was to develop a concept and create a small scale projection mapping project utilizing a Pico Projector. I chose a location was the Church Fine Arts Complex within the Digital Media Lab classroom environment making the bulletin posts on the wall come to life. I projected a video that includes special effects editing using for tutorials that allowed me to use Adobe Aftereffects to create an imaginative subversion of physical space.

Sunday, October 14, 2012

Record Player “Cassi”, 2012 Mixed Media

My record player is inspired by the work of Tinguely and Marclay. This is a collaboration of sculptural machines and connections between sound and noise. My record player is designed from a children's "Sit'n'spin", motor and pulley making the entire sculpture function as one piece. I chose the record Mozart to signify a timeless production of sound and noise.

Instructions: Please take the pink detached cone and gently place it onto the record to listen. Please do not touch the sculpture or the on/off switch.

This record player is dedicated to my little sister, Cassi.
I know all my hard work involved in this project and this class
will reflect the hard work she has shown my family and I.
                                                                  I love you.